Flanca shader part 4 (composite)

I made two style frames with the character. One is before I finished the scene shader, and one is after. As it is hard to control the color tone in toon shader render engine. I prefer always to use white light when rendering the character, then tune the color in post composition software. 

First style frame

Before composite:

After composite:


Different render pass for composition

Second style frame

Before composite:


After composite:


Nuke composition node:




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