Flanca shader part 4 (composite)
I made two style frames with the character. One is before I finished the scene shader, and one is after. As it is hard to control the color tone in toon shader render engine. I prefer always to use white light when rendering the character, then tune the color in post composition software.
First style frame
Before composite:
After composite:
Different render pass for composition
Second style frame
Before composite:
After composite:
Nuke composition node:






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