Outdoor background - shading part 9 (Extra shader image and composite)

 Tower shader:


Wall shader:


Top view of grand hole:


After setting up all shaders. I started to learn about the composite nodes in blender. I tried to composite in both blender and Nuke. Although it needs extra time to adjust parameters in Nuke, it can make more precise control. So, I chose to use Nuke as my composition tool.

Raw image:


Image composite directly with blender:


Image compsite in Nuke:
(Character is rendered separately in 3ds Max.)

Composte nodes in blender:


Composte nodes in Nuke (with character image):


Bloom pass:


Emission pass:


Mist pass:


Volume pass:


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