Outdoor background - shading part 7 (buildings)
The textures of buildings are made by free online resource with reference to an online tutorial.
Buildings are separated in 8 groups; each group of building will have the same set of textures. And the building shader will be a composition of a base texture and a light texture.
Texture maps:
Shader node
In the first version I tried to add some red beacon on the top of buildings, however, I did not look great.
In the second version I fixed the color hue, brightness, reflectiveness of window and minor texture problems.
Reference tutorial video:






Comments
Post a Comment