Outdoor background - shading part 7 (buildings)

 The textures of buildings are made by free online resource with reference to an online tutorial.

Buildings are separated in 8 groups; each group of building will have the same set of textures. And the building shader will be a composition of a base texture and a light texture.


Texture maps:

Shader node

In the first version I tried to add some red beacon on the top of buildings, however, I did not look great.


In the second version I fixed the color hue, brightness, reflectiveness of window and minor texture problems.



Reference tutorial video:










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